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🚧THIS PAGE IS UNDER CONSTRUCTION🚧

Role

Game Designer, Gameplay Programmer, Level Designer, Sound Designer

March 2025 - Current

Platform

Windows

Software Used

Unity, Visual Studio, Blender, Gimp, Ableton Live

Info

Third Person, Stylized, Driving, Rouge-lite

Release

Steam - TBA

Key Contributions

  • Core game design pillars

  • Weapon & enemy design 

  • Level Design

  • Gameplay & system programming

  • Sound design

  • Project planning & management​

Design and Development of the Car Controller

I am responsible for the design, and programming of the car controller and its relevant systems.

Weapon Design & Development

I have created a multitude of weapons for the game.

Level Design

I have contributed significantly to the level design of the game.

Location

Mississauga, Ontario, Canada

Contact

  • LinkedIn
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